/* FarmDew Wide World visual-scale polish.
   The 48x48 Farmhand anchor, foot radius, movement and interaction coordinates
   stay unchanged. Only the visible sprite scales around center-bottom so feet
   remain grounded at the same logical point.

   The old Phase 4A presentation boosts the Farmhand to 1.08x globally. Wide
   outdoor stages now return to the native 1x sprite scale: ~7.4% smaller than
   the current on-screen overworld sprite and crisper than another fractional
   scale. Interior Rooms,
   Battle Chess/Hall presentation, Horde and previews do not receive this rule. */
html.farmdew-root.farmdew-phase4a.farmdew-tilemap-preview
  .farmdew-stage.farmdew-wide-world-stage
  > .farmdew-farmer
  > .farmdew-tilemap-farmer-sprite{
  transform:scale(1);
  transform-origin:center bottom;
}

html.farmdew-root.farmdew-phase4a.farmdew-tilemap-preview
  .farmdew-stage.farmdew-wide-world-stage
  > .farmdew-farmer[data-tilemap-direction="west"]
  > .farmdew-tilemap-farmer-sprite{
  transform:scale(-1,1);
}
